Asia
Day 46 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/02/2023 - Last Updated: 03/04/2024 - Asia - 10 Players
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Bane2407
No day-to-day abilities.
11:10:17
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Hyper Repair [ 23800 / 27000 ] Hyper Upgrade [ 23800 / 54000 ]
lordoftheroaches
No day-to-day abilities.
24:12:56
36600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Hyper Repair [ 6875 / 64800 ] Hyper Upgrade [ 6875 / 129600 ]
M0ns00n
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:17:50
8200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
coolguy5000
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
42:19:32
308000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 59400 / 59400 ] Victory March [ 127850 / 158400 ]
Lordkilla12
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:04:12
18600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 58950 / 97200 ]
vonAdler
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
139300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Terrain Tactics [ 25350 / 72000 ] Prime Tactics [ 25350 / 126000 ]
Tex227
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:19:42
31100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 37800 / 37800 ] Victory March [ 54150 / 100800 ]
Coolcalm
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:12:17
100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Terrain Tactics [ 28450 / 50400 ] Prime Tactics [ 28450 / 88200 ]
JIPS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:05:58
1200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 56750 / 72000 ]
EinsteinsErbe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:10:09
37000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Double Time [ 12650 / 37800 ] Victory March [ 12650 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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