Never Enough Roulette
Day 4 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/29/2009 - Last Updated: 05/23/2009 - Russian Roulette
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Silvera
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18000
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Everzwijn
No day-to-day abilities.
18000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
trix1117
Unaffected by snow, but rain affects him the same as snow would for others.
108200
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
tytytaylor
Luck on attacks is +0 to +19%.
9000
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
Nawid A.
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
9000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
crazycolorz5
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
72000
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Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
TheEvilOutlaw
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
9000
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
Darth Hawke
Units repair +1 additional HP (note: liable for costs).
9000
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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