Day 35 - Boot: 00d 00h 00m - AET:
Game Started: 04/30/2009 - Last Updated: 11/12/2009 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
waylonman
Unaffected by snow, but rain affects him the same as snow would for others.
16300
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Blizzard [ 4890 / 27000 ] Winter Fury [ 4890 / 81000 ]
rvicta
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
40700
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 110297.9 / 81000 ]
JAOP
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17200
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Meteor Strike [ 5935 / 27000 ] Meteor Strike II [ 5935 / 81000 ]
Punintended
Units cost +20% more to build, but gain +30% attack and defense.
36920
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 63000 / 81000 ]
Elric7373
Luck on attacks is -14% to +29%.
22200
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Overclock [ 27000 / 27000 ] System Crash [ 63000 / 81000 ]
whok
Units gain +10% attack.
45600
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Black Wave [ 27000 / 27000 ] Black Storm [ 139968 / 81000 ]
stc105
Units (even air units) gain +10% attack power on plains.
9000
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
General_Danster
Units cost +20% more to build, but gain +30% attack and defense.
280
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Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 90720 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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