6v1 Zombies
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/02/2023 - Last Updated: 12/31/2023 - [Zombies] 7p
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Angeil
No day-to-day abilities.
26:21:44
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 14450 / 48600 ] Hyper Upgrade [ 14450 / 97200 ]
ironman7768
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
28:06:22
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 48600 / 48600 ] Victory March [ 65250 / 129600 ]
quacktagon
Units (even air units) gain +10% attack power on roads.
25:05:42
7700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 33350 / 48600 ] Trail of Woe [ 33350 / 81000 ]
BrancaLeone
Units repair +1 additional HP (note: liable for costs).
27:23:43
39700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 26900 / 59400 ] Covering Fire [ 26900 / 118800 ]
Exemplar
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
26:03:50
9800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 18500 / 54000 ] Airborne Assault [ 18500 / 162000 ]
rev_at_war
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
25:21:54
20200
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
YertleTheTertle
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
460900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 54000 ] Airborne Assault [ 0 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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