FFA Immigration
Day 48 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/19/2023 - Last Updated: 07/15/2024 - Shuriken
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ghancc
Units gain +30% attack, but lose -20% defense.
27:14:14
1600
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Knuckleduster [ 17850 / 32400 ] Haymaker [ 17850 / 64800 ]
Daddymacsac
Units (even air units) gain +10% attack power on plains.
04:01:31
42400
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 54950 / 59400 ] Block Rock [ 54950 / 118800 ]
Jwazz007
No day-to-day abilities.
09:10:36
41000
  • 0
  • 0
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    0/?
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    0/?
Sideslip [ 6550 / 18000 ] Sidewinder [ 6550 / 45000 ]
Grannum
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:04:10
45000
  • 0
  • 0
  • 0
    0/?
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Turbo Charge [ 43200 / 43200 ] Overdrive [ 86400 / 86400 ]
DBoi931
Units (even air units) gain +10% attack power on roads.
02:02:40
9100
  • 0
  • 0
  • 0
    0/?
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Forced March [ 43200 / 43200 ] Trail of Woe [ 72000 / 72000 ]
pscales
Units gain +30% attack, but lose -20% defense.
18:13:28
4000
  • 0
  • 0
  • 0
    0/?
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SUPER
GenericWhiteGuy95
No day-to-day abilities.
01:18:08
13000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Benchwarmer
No day-to-day abilities.
00:00:00
1200
  • 0
  • 0
  • 0
    0/?
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Sideslip [ 39600 / 39600 ] Sidewinder [ 99000 / 99000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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