Lets play a game - 3
Day 15 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 07/01/2009 - Last Updated: 08/12/2009 - Hash Island
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Stu Alpha
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Market Crash [ 15970 / 27000 ] War Bonds [ 15970 / 81000 ]
Market Crash [ -1232.7 / 27000 ] War Bonds [ -1232.7 / 81000 ]
RevengeR
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
25600
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    Units in vision only
  • 0
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    0/?
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Player team
POWER
Copter Command [ 27000 / 27000 ] Airborne Assault [ 54875 / 81000 ]
SuperAl1
Units repair +1 additional HP (note: liable for costs). Units cost is reduced to 90% (10% cheaper).
4100
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    Units in vision only
  • 0
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    0/?
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 38678.6 / 81000 ]
lgr150
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
17000
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    Units in vision only
  • 0
  • 0
    0/?
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
ecnelis
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
960
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    Units in vision only
  • 0
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    0/?
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Player team
POWER
Copter Command [ 27000 / 27000 ] Airborne Assault [ 37044.5 / 81000 ]
D.D
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
8420
  • 0
    Units in vision only
  • 0
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    0/?
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    0/?
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Copter Command [ 13031 / 27000 ] Airborne Assault [ 13031 / 81000 ]
whok
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Player team
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
xaht92
Units (even air units) gain +10% attack power on roads. No day-to-day abilities.
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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