Bee Hive's Nest
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/26/2024 - Last Updated: 05/11/2024 - ! Final Skirmish V2
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Fruitigal
Units cost is reduced to 90% (10% cheaper). No day-to-day abilities.
17:13:48
43100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 59400 / 59400 ] Merchant Union [ 77040 / 99000 ]
Hyper Repair [ 53045 / 54000 ] Hyper Upgrade [ 53045 / 108000 ]
789irvin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units (even air units) gain +10% attack power on plains.
01:13:00
258000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
LogisticalMenace
Luck on attacks is +0 to +19%. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:18:23
23900
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Snipe Attack [ 18000 / 54000 ] Super Snipe [ 18000 / 108000 ]
PhamMan
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack and +10% defense.
25:15:29
97620
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
None [ 50540 / 144000 ] Ex Machina [ 50540 / 144000 ]
TeamGuard
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
26:08:12
36190962
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 54000 / 54000 ] Power of Money [ 162000 / 162000 ]
Hyper Repair [ 0 / 81000 ] Hyper Upgrade [ 0 / 162000 ]
icedfish
Units cost is reduced to 90% (10% cheaper). Luck on attacks is +0 to +19%.
09:04:00
15680
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 48600 / 48600 ] Merchant Union [ 56520 / 81000 ]
Lucky Star [ 12960 / 43200 ] Lady Luck [ 12960 / 86400 ]
Floortje
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. No day-to-day abilities.
10:07:36
64350
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 11760 / 50400 ] Typhoon [ 11760 / 88200 ]
Hyper Repair [ 30330 / 32400 ] Hyper Upgrade [ 30330 / 64800 ]
TropicofCapricrn
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Luck on attacks is +0 to +19%.
03:19:06
237800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Lucky Star [ 27000 / 27000 ] Lady Luck [ 35630 / 54000 ]
tubes2
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Units cost is reduced to 90% (10% cheaper).
02:14:47
287000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 280 / 27000 ] Lightning Strike [ 280 / 81000 ]
Barter [ 140 / 27000 ] Merchant Union [ 140 / 45000 ]
TinyBomby
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:14:16
60860
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 26100 / 57600 ] Samurai Spirit [ 26100 / 100800 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Jamesxl
Units gain +10% attack and +10% defense. Units gain +10% attack.
05:07:01
301200
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 55090 / 90000 ] Ex Machina [ 55090 / 90000 ]
Black Wave [ 27545 / 45000 ] Black Storm [ 27545 / 81000 ]
Stealer
Units cost is reduced to 90% (10% cheaper). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
164820
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 81000 / 81000 ] Merchant Union [ 135000 / 135000 ]
Lightning Drive [ 81000 / 81000 ] Lightning Strike [ 125240 / 243000 ]
ShiningForce4
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
27:22:29
302500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 52090 / 86400 ] Typhoon [ 52090 / 151200 ]
Lightning Drive [ 35090 / 37800 ] Lightning Strike [ 35090 / 113400 ]
vatiz
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Luck on attacks is +0 to +19%.
15:00:21
60600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 48600 / 48600 ] Counter Break [ 56845 / 81000 ]
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
IWantBapo
Units (even air units) gain +10% attack power on roads. Luck on attacks is +0 to +19%.
15:11:24
41100
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Night Sun
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:04:49
214100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 13120 / 36000 ] Samurai Spirit [ 13120 / 63000 ]
Double Time [ 6560 / 27000 ] Victory March [ 6560 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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