2009-7-24-Fri
Day 19 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 07/27/2009 - Last Updated: 09/27/2009 - Hash Island
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
RevengeR
Units gain +10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 51895 / 81000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 33207.5 / 81000 ]
Mael
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
20800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 36900 / 81000 ]
Black Wave [ 17830 / 27000 ] Black Storm [ 17830 / 81000 ]
Tyrantboy
Units gain +10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18100
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
    0/?
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Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 51780 / 81000 ]
Lightning Drive [ 19300 / 27000 ] Lightning Strike [ 19300 / 81000 ]
gwenjemaelle
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
snowlico
Units gain +10% attack. Units gain +10% attack.
11000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Black Wave [ 1210 / 27000 ] Black Storm [ 1210 / 81000 ]
Black Wave [ 415 / 27000 ] Black Storm [ 415 / 81000 ]
meispaul
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
52500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Market Crash [ 27000 / 27000 ] War Bonds [ 54000 / 81000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 28375 / 81000 ]
Specter
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
29000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Double Time [ 12755 / 27000 ] Victory March [ 12755 / 81000 ]
Terrain Tactics [ 6110 / 27000 ] Prime Tactics [ 6110 / 81000 ]
Falconewing
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
17000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Player team
Double Time [ 22390 / 27000 ] Victory March [ 22390 / 81000 ]
Black Wave [ 10057.5 / 27000 ] Black Storm [ 10057.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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