This Game is Our Game
Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 07/25/2009 - Last Updated: 10/09/2009 - European Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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blankets
Units (even air units) gain +10% attack power on plains.
15500
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Beat Down [ 4910 / 27000 ] Block Rock [ 4910 / 81000 ]
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Unaffected by snow, but rain affects him the same as snow would for others.
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Blizzard [ 1085 / 27000 ] Winter Fury [ 1085 / 81000 ]
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Units gain +10% attack.
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Black Wave [ 6160 / 27000 ] Black Storm [ 6160 / 81000 ]
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Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
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Market Crash [ 1480 / 27000 ] War Bonds [ 1480 / 81000 ]
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Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
11800
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Tower Shield [ 7495 / 27000 ] Tower of Power [ 7495 / 81000 ]
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Units repair +1 additional HP (note: liable for costs).
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
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Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
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Tsunami [ 6185 / 27000 ] Typhoon [ 6185 / 81000 ]
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No day-to-day abilities.
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Hyper Repair [ 1500 / 27000 ] Hyper Upgrade [ 1500 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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