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Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/15/2024 - Last Updated: 04/05/2024 - 10 areas
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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hisbabygirl9394
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
16500
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Deathraven13
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:06:08
19100
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Tower Shield [ 29840 / 32400 ] Tower of Power [ 29840 / 64800 ]
ssorgatem
Units cost is reduced to 90% (10% cheaper).
22:22:22
36230
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Barter [ 15210 / 37800 ] Merchant Union [ 15210 / 63000 ]
einsama
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
25:19:00
91600
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Snipe Attack [ 13745 / 37800 ] Super Snipe [ 13745 / 75600 ]
MuffinTheRedPoodle
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:02:55
21200
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Tower Shield [ 26555 / 32400 ] Tower of Power [ 26555 / 64800 ]
Valdo182
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:09:58
36660
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Gold Rush [ 0 / 25200 ] Power of Money [ 0 / 75600 ]
Gigasauras
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
16500
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
ginsan
Units cost is reduced to 90% (10% cheaper).
00:00:00
62490
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Barter [ 43200 / 43200 ] Merchant Union [ 67710 / 72000 ]
Ghancc
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24:18:57
21500
  • 0
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
odd649
Units cost is reduced to 90% (10% cheaper).
17:06:51
17720
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Barter [ 43200 / 43200 ] Merchant Union [ 68930 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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