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Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/29/2024 - Last Updated: 06/10/2024 - Max Pain V.2
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Flambe
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:20:05
35000
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 11600 / 18000 ] Power of Money [ 11600 / 54000 ]
thiskid258
Units gain +10% attack.
16:03:33
28100
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 0 / 54000 ] Black Storm [ 0 / 97200 ]
Cassare
Units cost is reduced to 90% (10% cheaper).
19:20:45
73145
  • 0
    Units in vision only
  • 0
  • 0
SUPER
QuietProfesional
Units gain +10% attack.
14:08:01
60700
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
midbomber
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
37:03:33
200
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 28800 / 28800 ] Airborne Assault [ 86400 / 86400 ]
Guillem
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
24:04:19
34800
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Nugit
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:18:30
15000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
ShiningForce4
Units cost is reduced to 90% (10% cheaper).
20:12:57
6480
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Emblen
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
9499020
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Gaagaagiins
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:11:43
27800
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Floortje
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13:21:53
195072
  • 0
    Units in vision only
  • 0
  • 0
POWER
RITOMAN
Units gain +10% attack.
09:18:42
20000
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Unepetitefleur
Units cost is reduced to 90% (10% cheaper).
13:21:10
18150
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 26300 / 27000 ] Merchant Union [ 26300 / 45000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
25:18:43
147800
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 79200 ] Typhoon [ 0 / 138600 ]
Jose507pty
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
30:14:46
94200
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 72000 / 72000 ] Typhoon [ 126000 / 126000 ]
Jabba
No day-to-day abilities.
08:00:00
8000
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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