Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/23/2024 - Last Updated: 06/25/2024 - Lord of the Rings [3v2]
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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luigi101sgf
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:05:43
32000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 25950 / 32400 ] Max Blast [ 25950 / 64800 ]
Bane2407
Unaffected by snow, but rain affects him the same as snow would for others.
26:17:27
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 48600 / 48600 ] Winter Fury [ 91100 / 113400 ]
Ironbasilisk
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
27:22:58
15700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 72000 / 72000 ] Prime Tactics [ 88600 / 126000 ]
onetrickwolf
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
135300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 43050 / 64800 ] Winter Fury [ 43050 / 151200 ]
Z3K3
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:22:38
24600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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