Crazy Rules High Funds
Day 129 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/13/2024 - Last Updated: 05/02/2025 - Another Europe Map 🙄 9P
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SKeLeDríno
Units gain +30% attack, but lose -20% defense.
24:17:00
14400
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 32400 / 32400 ] Haymaker [ 64800 / 64800 ]
Deadtired
Units cost is reduced to 90% (10% cheaper).
105:03:58
119930
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 81000 / 81000 ] Merchant Union [ 135000 / 135000 ]
Based Dangerously
Units cost +20% more to build, but gain +30% attack and defense.
17:13:58
19760
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 62240 / 88200 ]
NoSkillsHere
Units cost is reduced to 90% (10% cheaper).
71:23:01
198620
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 81000 ] Merchant Union [ 0 / 135000 ]
jffj
Units cost +20% more to build, but gain +30% attack and defense.
60:08:18
4720
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 40995 / 108000 ] Samurai Spirit [ 40995 / 189000 ]
米饭内个吃
Units cost +20% more to build, but gain +30% attack and defense.
21:15:50
69120
  • 0
    Units in vision only
  • 0
  • 0
SUPER
LuckyGunnerMat
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:18:15
66447
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 54000 / 54000 ] Power of Money [ 162000 / 162000 ]
Hotday
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
18:07:26
26400
  • 0
    Units in vision only
  • 0
  • 0
POWER
JimmyMarine
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
256250
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 81000 / 81000 ] Super Snipe [ 84815 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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