FFA
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/03/2024 - Last Updated: 10/10/2024 - Another Europe Map 🙄 9P
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Netryus
Luck on attacks is +0 to +19%.
16:13:37
30400
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    Units in vision only
  • 0
  • 0
    0/?
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
mnh
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
19:10:31
6100
  • 0
    Units in vision only
  • 0
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    0/?
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Meteor Strike [ 54300 / 75600 ] Meteor Strike II [ 54300 / 126000 ]
quacktagon
Luck on attacks is -14% to +29%.
05:19:58
21400
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    Units in vision only
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Overclock [ 27000 / 27000 ] System Crash [ 62450 / 63000 ]
Chipzen.Zolsa
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
32:10:43
4850
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    Units in vision only
  • 0
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    0/?
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Lightning Drive [ 59400 / 59400 ] Lightning Strike [ 162625 / 178200 ]
JimmyMarine
No day-to-day abilities.
01:20:30
18000
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    Units in vision only
  • 0
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Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 52850 / 75600 ]
InuTheTengu
Luck on attacks is +0 to +19%.
00:00:00
33500
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    Units in vision only
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    0/?
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SUPER
NTSquire
Units repair +1 additional HP (note: liable for costs).
06:18:37
7000
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    Units in vision only
  • 0
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Sockfoo
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:11:49
21300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 75700 / 90000 ]
TheHonelyOne
Luck on attacks is +0 to +19%.
12:12:03
6800
  • 0
    Units in vision only
  • 0
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    0/?
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Lucky Star [ 2600 / 27000 ] Lady Luck [ 2600 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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