Pretty quick FFA
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/29/2024 - Last Updated: 09/19/2024 - 16 Battle Island
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Megawrench
No day-to-day abilities. No day-to-day abilities.
15:12:10
32800
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Sideslip [ 10325 / 21600 ] Sidewinder [ 10325 / 54000 ]
ShiningForce4
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:01:40
8000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 2400 / 27000 ] Counter Break [ 2400 / 45000 ]
Terrain Tactics [ 1200 / 36000 ] Prime Tactics [ 1200 / 63000 ]
Laylow
No day-to-day abilities. Units gain +30% attack, but lose -20% defense.
11:21:07
9500
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 4875 / 27000 ] Hyper Upgrade [ 4875 / 54000 ]
Knuckleduster [ 4650 / 27000 ] Haymaker [ 4650 / 54000 ]
MastaJiggyWiggy
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
18900
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 4900 / 27000 ] Hyper Upgrade [ 4900 / 54000 ]
Max Force [ 2450 / 27000 ] Max Blast [ 2450 / 54000 ]
tethys
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
20:06:22
39500
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 16150 / 43200 ] Prime Tactics [ 16150 / 75600 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 50650 / 54000 ]
EroSennin
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:16:42
8300
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 24850 / 27000 ] Hyper Upgrade [ 24850 / 54000 ]
Max Force [ 12425 / 27000 ] Max Blast [ 12425 / 54000 ]
midbomber
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:23:45
9800
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 7450 / 27000 ] Counter Break [ 7450 / 45000 ]
Terrain Tactics [ 3725 / 36000 ] Prime Tactics [ 3725 / 63000 ]
conan_hdx
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:23:25
3000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
JTQWFFA
No day-to-day abilities. No day-to-day abilities.
15:21:56
4800
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 56350 / 64800 ]
Hyper Repair [ 15475 / 37800 ] Hyper Upgrade [ 15475 / 75600 ]
Zubaz
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
10:01:30
36300
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 38700 / 54000 ]
anvandarnamn
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
03:23:50
5000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
generalpappenheim
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:18:29
3000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
史努比
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
07:23:50
15000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
AlexSol4R
Units (even air units) gain +10% attack power on plains. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:20:01
3000
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Bambimpski
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
10:09:04
21000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 1350 / 27000 ] Max Blast [ 1350 / 54000 ]
Hyper Repair [ 675 / 27000 ] Hyper Upgrade [ 675 / 54000 ]
tom666
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:21:07
13000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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