Zombies
Day 6 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/02/2024 - Last Updated: 08/20/2024 - [Zombies] 7p
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Schreck
Units repair +1 additional HP (note: liable for costs).
14:09:26
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Player team
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 50800 / 54000 ]
BattleFridge
Luck on attacks is -9% to +24%.
14:02:00
1700
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Player team
Brute Force [ 21100 / 27000 ] Barbaric Blow [ 21100 / 54000 ]
Gl1tchycat
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:05:31
5300
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 29150 / 54000 ]
yellowlime8890
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
07:01:31
5700
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Player team
Turbo Charge [ 27000 / 27000 ] Overdrive [ 36900 / 54000 ]
Cubuloid
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:02:42
2200
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Player team
Urban Blight [ 27000 / 27000 ] High Society [ 29500 / 54000 ]
GaoMatteo
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:15:17
21700
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Player team
Urban Blight [ 24950 / 27000 ] High Society [ 24950 / 54000 ]
Morbius
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
296700
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Player team
Copter Command [ 8250 / 28800 ] Airborne Assault [ 8250 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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