Day 20 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/12/2010 - Last Updated: 04/06/2010 - Scattered Decisions (Immigration Style)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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tonyyboi
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
25600
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 16740 / 27000 ] Winter Fury [ 16740 / 81000 ]
Tsunami [ 27000 / 27000 ] Typhoon [ 62077.5 / 81000 ]
duc_de_lettres
Units gain +10% attack. Unaffected by snow, but rain affects him the same as snow would for others.
4800
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 27000 / 27000 ] Black Storm [ 82382.5 / 81000 ]
Blizzard [ 13780 / 27000 ] Winter Fury [ 13780 / 81000 ]
BoxeyBrown
Unaffected by snow, but rain affects him the same as snow would for others. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13700
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Max Force [ 24862.5 / 27000 ] Max Blast [ 24862.5 / 81000 ]
raisedbysquirrels
Luck on attacks is -9% to +24%. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13900
  • 0
    Units in vision only
  • 0
  • 0
Brute Force [ 17640 / 27000 ] Barbaric Blow [ 17640 / 81000 ]
Max Force [ 5442.5 / 27000 ] Max Blast [ 5442.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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