Day 12 - Boot: 00d 00h 00m - AET:
Game Started: 02/08/2010 - Last Updated: 06/17/2010 - European Diplomats
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Naraten
Units repair +1 additional HP (note: liable for costs).
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 81000 ]
gilesroberts
No day-to-day abilities.
13000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Tequila
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Prism
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
albinoalien
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 33500 / 81000 ]
digin985
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 2209.4 / 27000 ] Power of Money [ 2209.4 / 81000 ]
Sku11crusher
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 6850 / 27000 ] Super Snipe [ 6850 / 81000 ]
hitsaitohit
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 20274.8 / 27000 ] High Society [ 20274.8 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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