Exceptional Powers
Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/21/2024 - Last Updated: 10/04/2024 - Homolosine
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
American Foriegn P…
No day-to-day abilities.
36:04:50
10500
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
Ironbasilisk
Units gain +30% attack, but lose -20% defense.
25:17:50
40500
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 3250 / 43200 ] Haymaker [ 3250 / 86400 ]
Flameche93
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:19:30
29900
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Hobtueur
Units gain +30% attack, but lose -20% defense.
00:00:00
33400
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 49000 / 59400 ] Haymaker [ 49000 / 118800 ]
wartywarlock
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:12:28
14200
  • 0
    Units in vision only
  • 0
  • 0
SUPER
maomao10694
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:21:37
5000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Ploopy
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:00:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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