Zombies low income.
Day 53 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/17/2024 - Last Updated: 02/01/2025 - [Zombies] 7p
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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UnderTheBus
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
23:17:46
3000
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Player team
Max Force [ 36200 / 48600 ] Max Blast [ 36200 / 97200 ]
Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
38:08:24
14800
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Finleycream
Units gain +10% attack and +10% defense.
09:19:54
29800
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Player team
None [ 0 / 108000 ] Ex Machina [ 0 / 108000 ]
XLnapkins
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
53:13:25
158000
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Player team
Tower Shield [ 16650 / 81000 ] Tower of Power [ 16650 / 162000 ]
JazizScapo
Luck on attacks is -9% to +24%.
08:00:00
4000
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Lance808
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
0
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Player team
Lightning Drive [ 15300 / 59400 ] Lightning Strike [ 15300 / 178200 ]
hadokade
No day-to-day abilities.
20:02:53
37200
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Player team
Sideslip [ 36000 / 54000 ] Sidewinder [ 36000 / 135000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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