Foggg
Day 29 - Boot: 00d 00h 00m - AET:
Game Started: 04/26/2010 - Last Updated: 05/23/2010 - Aeronautical Pleasure
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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had230688
Units repair +1 additional HP (note: liable for costs). Units (even air units) gain +10% attack power on plains.
15500
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    Units in vision only
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Lucky Lass [ 27000 / 27000 ] Covering Fire [ 79070 / 81000 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 65270 / 81000 ]
WelshRepublic
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. No day-to-day abilities.
45000
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Tsunami [ 27000 / 27000 ] Typhoon [ 86400 / 81000 ]
Sideslip [ 27000 / 27000 ] Sidewinder [ 68185 / 81000 ]
Kiryu-Kun
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
24210
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Barter [ 27000 / 27000 ] Merchant Union [ 35536 / 81000 ]
Copter Command [ 27000 / 27000 ] Airborne Assault [ 61918 / 81000 ]
neowar
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Market Crash [ 6745 / 27000 ] War Bonds [ 6745 / 81000 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 45000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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