WW II 1940
Day 41 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/07/2024 - Last Updated: 01/30/2025 - Axis and Allies: Europe 1940 v2
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Blazipig
Units cost +20% more to build, but gain +30% attack and defense.
36:08:09
42400
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Player team
POWER
darklord999
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
15:14:42
75000
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Player team
Copter Command [ 30800 / 50400 ] Airborne Assault [ 30800 / 151200 ]
HispanicAtTheDisco
Units cost +20% more to build, but gain +30% attack and defense.
39:10:56
65960
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Player team
SUPER
JimmyMarine
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:21:34
478495
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Player team
Gold Rush [ 0 / 54000 ] Power of Money [ 0 / 162000 ]
AcousticHemoroads
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
129100
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Player team
Copter Command [ 41600 / 54000 ] Airborne Assault [ 41600 / 162000 ]
ShiningForce4
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
43:09:52
870900
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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