Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/13/2024 - Last Updated: 02/12/2025 - Death Spiral
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
43:05:08
51800
  • 0
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    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 33300 / 72000 ]
ssorgatem
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
100
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    0/?
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Double Time [ 10550 / 27000 ] Victory March [ 10550 / 72000 ]
Toiletpaperman
Luck on attacks is +0 to +19%.
28:10:32
5900
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Lucky Star [ 4900 / 27000 ] Lady Luck [ 4900 / 54000 ]
NoChickenWing89
Luck on attacks is +0 to +19%.
28:14:55
36400
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Lucky Star [ 14150 / 27000 ] Lady Luck [ 14150 / 54000 ]
Sage10001
Luck on attacks is +0 to +19%.
35:03:10
16600
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 37650 / 54000 ]
killjoyturtl3
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
31:08:17
20600
  • 0
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Double Time [ 10400 / 27000 ] Victory March [ 10400 / 72000 ]
Sir Karg Demiau
Luck on attacks is +0 to +19%.
21:00:24
12900
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    0/?
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Lucky Star [ 11000 / 27000 ] Lady Luck [ 11000 / 54000 ]
MangoTHEmango
No day-to-day abilities.
06:00:00
0
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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