Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/18/2024 - Last Updated: 02/02/2025 - Minotaur's Labyrinth
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
QuietProfesional
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:01:00
24000
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Player team
Double Time [ 1000 / 27000 ] Victory March [ 1000 / 72000 ]
link314
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:14:36
37000
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Player team
Double Time [ 1000 / 27000 ] Victory March [ 1000 / 72000 ]
Argusdubbs
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
12:08:12
16000
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Player team
Tower Shield [ 1000 / 27000 ] Tower of Power [ 1000 / 54000 ]
Discokoopa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:18:16
28000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Nerrzhul
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:14:51
20000
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Player team
Double Time [ 1000 / 27000 ] Victory March [ 1000 / 72000 ]
HispanicAtTheDisco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:15:01
20000
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Player team
Double Time [ 1000 / 27000 ] Victory March [ 1000 / 72000 ]
CoralDrake
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:23:18
12000
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Player team
Double Time [ 1000 / 27000 ] Victory March [ 1000 / 72000 ]
waclaw_jarzabek
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:09:23
28000
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    Units in vision only
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
wiichess
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:00:44
10000
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Player team
Double Time [ 1000 / 27000 ] Victory March [ 1000 / 72000 ]
largestmoonofsaturn
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:05:31
4000
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Player team
Tower Shield [ 1000 / 27000 ] Tower of Power [ 1000 / 54000 ]
Kjarvalr
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:18:04
6000
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Player team
Double Time [ 1000 / 27000 ] Victory March [ 1000 / 72000 ]
docteur qui
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:15:33
26000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Sestian
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:23:59
2000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Player01x
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
14000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
OMGWTFBBQCREW
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:10:05
250000
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Player team
Tower Shield [ 7500 / 27000 ] Tower of Power [ 7500 / 54000 ]
mfive
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:18:13
8000
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Player team
Double Time [ 6000 / 27000 ] Victory March [ 6000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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