HomoIosine
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/06/2025 - Last Updated: 02/11/2025 - Homolosine
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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randomperson 76
Units cost +20% more to build, but gain +30% attack and defense.
19:06:43
15880
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Morale Boost [ 27760 / 50400 ] Samurai Spirit [ 27760 / 88200 ]
epc22
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
35:06:54
1900
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Turbo Charge [ 43200 / 43200 ] Overdrive [ 86400 / 86400 ]
Supremo_Hectorix
Luck on attacks is +0 to +19%.
37:14:45
750
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Lucky Star [ 48600 / 48600 ] Lady Luck [ 80650 / 97200 ]
spacelionheart
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
32:10:35
19800
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Copter Command [ 50400 / 50400 ] Airborne Assault [ 102050 / 151200 ]
Numberz123456789
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:08:56
8760
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Gold Rush [ 8320 / 21600 ] Power of Money [ 8320 / 64800 ]
BackdoorBenji
Units cost +20% more to build, but gain +30% attack and defense.
23:05:22
4600
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Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 95790 / 100800 ]
Night Sun
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
4000
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    Units in vision only
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POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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