Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/14/2025 - Last Updated: 02/20/2025 - Axis and Allies: Europe 1940 v2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
sayuripoint
Luck on attacks is +0 to +19%.
09:22:21
154000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 4500 / 27000 ] Lady Luck [ 4500 / 54000 ]
GT8A
Units cost is reduced to 90% (10% cheaper).
23:23:38
61060
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 18410 / 64800 ] Merchant Union [ 18410 / 108000 ]
SGT pizzas
Units gain +10% attack and +10% defense.
23:13:34
27200
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 20000 / 180000 ] Ex Machina [ 20000 / 180000 ]
plouffe
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
23:01:03
18850
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 19700 / 48600 ] Super Snipe [ 19700 / 97200 ]
Leafia
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
21:11:48
5500
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Flameche93
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
70280
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 64800 ] Samurai Spirit [ 0 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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