wild teams suprise
Day 18 - Turn: 00d 00h 00m - Total: 47d 11h 18m
Game Started: 01/19/2025 - Last Updated: 07/10/2025 - Mediterranean SSS
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ErwinJRommel
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
97:01:19
31600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Meteor Strike [ 61800 / 64800 ] Meteor Strike II [ 61800 / 108000 ]
Nemo86
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
125:14:28
3900
  • 36
    Units in vision only
    Unit-count sprite
    x 14
    Unit-count sprite
    x 7
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 172700
  • 23000
    0/?
    0/?
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    0/?
Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 56275 / 64800 ]
santiago_932
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
92:21:19
21400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Numberz123456789
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
96:04:08
22500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 18891 / 54000 ]
Doktor
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
129:18:00
950
  • 54
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 15
    Unit-count sprite
    x 22
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 242300
  • 29000
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 38000 / 64800 ]
lucian_top
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
47:11:17
31200
  • 33
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 11
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 231800
  • 31900
    0/?
    0/?
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Player team
Market Crash [ 11350 / 21600 ] War Bonds [ 11350 / 64800 ]
RatJar
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
73:04:52
24650
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Lightning Drive [ 23600 / 27000 ] Lightning Strike [ 23600 / 81000 ]
TinyBomby
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
118:16:17
42500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Copter Command [ 25200 / 25200 ] Airborne Assault [ 35850 / 75600 ]
e13691246
Luck on attacks is +0 to +19%.
110:05:24
2300
  • 38
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 20
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 220600
  • 29000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Star [ 20050 / 27000 ] Lady Luck [ 20050 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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