Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/20/2025 - Last Updated: 06/11/2025 - Mediterranean SSS
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Thegame91
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
28:20:31
2542300
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Snipe Attack [ 75600 / 75600 ] Super Snipe [ 151200 / 151200 ]
noonoo117
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
3089500
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Snipe Attack [ 51760 / 81000 ] Super Snipe [ 51760 / 162000 ]
Jose507pty
Luck on attacks is +0 to +19%.
26:00:44
819600
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Lucky Star [ 54000 / 54000 ] Lady Luck [ 108000 / 108000 ]
Big_Daddy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:04:37
557400
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Danolino
Units cost is reduced to 90% (10% cheaper).
16:00:49
506790
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Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
wilsonnteh
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19:02:05
3872195
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Gold Rush [ 54000 / 54000 ] Power of Money [ 162000 / 162000 ]
santiago_932
Units cost is reduced to 90% (10% cheaper).
01:04:29
526750
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Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
Jimbox18
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:13:04
54400
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Dendacier
Units cost is reduced to 90% (10% cheaper).
26:06:22
2619280
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Barter [ 54000 / 54000 ] Merchant Union [ 90000 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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