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Day 31 - Turn: 02d 22h 29m - Total: 07d 23h 14m
Game Started: 01/20/2025 - Last Updated: 06/11/2025 - Mediterranean SSS
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MacKaber
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:07:46
32500
  • 0
  • 0
  • 0
Tower Shield [ 54000 / 54000 ] Tower of Power [ 108000 / 108000 ]
RABIDONE
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
26:00:29
8400
  • 0
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
UltraFox
Units gain +10% attack.
18:20:17
47300
  • 0
  • 0
  • 0
Black Wave [ 0 / 90000 ] Black Storm [ 0 / 162000 ]
Thegame91
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:07:56
82200
  • 0
  • 0
  • 0
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113400 / 113400 ]
Denver
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:14:26
45100
  • 0
  • 0
  • 0
Tower Shield [ 22200 / 32400 ] Tower of Power [ 22200 / 64800 ]
einsama
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
35:01:29
1895830
  • 40
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 14
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 548400
  • 76000
POWER
Old Spice
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
32:03:27
2900
  • 46
    Unit-count sprite
    x 9
    Unit-count sprite
    x 6
    Unit-count sprite
    x 6
    Unit-count sprite
    x 10
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 607200
  • 58000
SUPER
Jimbox18
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:33:54
8400
  • 44
    Unit-count sprite
    x 8
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 547300
  • 102000
Terrain Tactics [ 37600 / 57600 ] Prime Tactics [ 37600 / 100800 ]
Glipmine
Units cost +20% more to build, but gain +30% attack and defense.
07:23:13
55800
  • 39
    Unit-count sprite
    x 27
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 282540
  • 56000
Morale Boost [ 0 / 57600 ] Samurai Spirit [ 0 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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