Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/02/2025 - Last Updated: 05/28/2025 - Mediterranean SSS
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MacKaber
Luck on attacks is +0 to +19%.
12:06:47
47600
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Lucky Star [ 34950 / 48600 ] Lady Luck [ 34950 / 97200 ]
andy123121
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
29:06:33
3400
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Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 113400 / 113400 ]
kohlio
No day-to-day abilities.
06:10:03
21150
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Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
FunkMaster_Flex
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:02:17
15700
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Banjoey
No day-to-day abilities.
20:12:56
14100
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Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 59950 / 64800 ]
AlMaMe
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:05:38
21500
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
quacktagon
Luck on attacks is -14% to +29%.
20:02:26
36400
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Overclock [ 37800 / 37800 ] System Crash [ 88200 / 88200 ]
neibanlucky
Luck on attacks is +0 to +19%.
24:17:54
7700
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Lucky Star [ 35450 / 43200 ] Lady Luck [ 35450 / 86400 ]
Joey.Buttafuoco
Luck on attacks is +0 to +19%.
00:00:00
51800
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Lucky Star [ 32400 / 32400 ] Lady Luck [ 38200 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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