Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/12/2025 - Last Updated: 03/24/2025 - Musk's Martian Marsh
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ViridisViperz
Luck on attacks is -9% to +24%.
14:06:27
750
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POWER
EroSennin
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:04:14
32300
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
SKeLeDríno
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:14:33
31200
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SUPER
hoel
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
21:20:49
800
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Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Baptain
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:20:03
19000
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Mythofhs
Units cost is reduced to 90% (10% cheaper).
00:00:00
48820
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Barter [ 0 / 48600 ] Merchant Union [ 0 / 81000 ]
shntz
Units (even air units) gain +10% attack power on roads.
08:00:00
11000
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
JayNL
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:02:51
41600
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Copter Command [ 39600 / 39600 ] Airborne Assault [ 47545 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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