Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/12/2025 - Last Updated: 04/03/2025 - Musk's Martian Marsh
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ViridisViperz
Luck on attacks is -9% to +24%.
27:02:09
42800
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SUPER
TreasureLand_404
Units cost +20% more to build, but gain +30% attack and defense.
41:10:23
8760
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Morale Boost [ 108000 / 108000 ] Samurai Spirit [ 117990 / 189000 ]
Danolino
Units cost is reduced to 90% (10% cheaper).
00:00:00
1984730
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Barter [ 75600 / 75600 ] Merchant Union [ 126000 / 126000 ]
Baptain
Units gain +10% attack and +10% defense.
11:22:49
36000
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None [ 40045 / 90000 ] Ex Machina [ 40045 / 90000 ]
EroSennin
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
31:00:24
24600
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Meteor Strike [ 0 / 97200 ] Meteor Strike II [ 0 / 162000 ]
SKeLeDríno
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:05:08
33800
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Snipe Attack [ 0 / 37800 ] Super Snipe [ 0 / 75600 ]
danejohn
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:21:58
24000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
JRiskyRich
Units gain +10% attack.
18:11:04
35400
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Black Wave [ 15050 / 54000 ] Black Storm [ 15050 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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