Fixed-Budget Warfare.
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/17/2025 - Last Updated: 05/07/2025 - Thunderball
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ViridisViperz
Luck on attacks is -9% to +24%.
08:23:15
2200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 45460 / 64800 ]
Briarios
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19:08:39
16937
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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POWER
Elvx
Units cost +20% more to build, but gain +30% attack and defense.
05:11:08
9860
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
EggDestroyer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
77153
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Gold Rush [ 12795 / 39600 ] Power of Money [ 12795 / 118800 ]
MacKaber
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:21:28
5500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Gold Rush [ 21600 / 21600 ] Power of Money [ 42840 / 64800 ]
Tenienteardilla
Units gain +10% attack and +10% defense.
08:00:00
102500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
fries
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
07:12:06
67710
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Gold Rush [ 10880 / 21600 ] Power of Money [ 10880 / 64800 ]
gorkasuromi
Units gain +10% attack.
21:10:39
3300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Black Wave [ 36280 / 54000 ] Black Storm [ 36280 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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