Plague Inc
Day 23 - Turn: 00d 00h 00m - Total: 100d 17h 58m
Game Started: 02/17/2025 - Last Updated: 05/30/2025 - Hello World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ShockPunchMan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
131:21:39
2246558
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POWER
tom666
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
154:03:26
3918143
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Gold Rush [ 50200 / 50400 ] Power of Money [ 50200 / 151200 ]
史努比
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
100:17:57
4112852
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Gold Rush [ 11920 / 46800 ] Power of Money [ 11920 / 140400 ]
arisen
Units cost is reduced to 90% (10% cheaper).
48:00:08
72270
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Barter [ 540 / 27000 ] Merchant Union [ 540 / 45000 ]
Briarios
Units cost is reduced to 90% (10% cheaper).
149:06:48
445600
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Barter [ 54000 / 54000 ] Merchant Union [ 79370 / 90000 ]
uboem
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
62:12:20
133700
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Copter Command [ 0 / 21600 ] Airborne Assault [ 0 / 64800 ]
Jose507pty
Units cost +20% more to build, but gain +30% attack and defense.
144:19:12
546120
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Morale Boost [ 680 / 50400 ] Samurai Spirit [ 680 / 88200 ]
DerangedDomino
Units repair +1 additional HP (note: liable for costs).
147:12:42
923700
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Lucky Lass [ 24440 / 48600 ] Covering Fire [ 24440 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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