1vs15
Day 1 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/26/2025 - Last Updated: 02/28/2025 - 1 v 15
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Spritemare
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:10:12
10000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Coolcalm
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:58:06
10000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
thingou
Units cost +20% more to build, but gain +30% attack and defense.
01:11:58
9600
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
EroSennin
Units cost +20% more to build, but gain +30% attack and defense.
01:10:04
9600
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Paragon1526
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:11:36
10000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Ravencoup
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:00:11
10000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Fractaldunes23
Units cost +20% more to build, but gain +30% attack and defense.
01:00:03
9600
  • 0
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Blazipig
Units cost +20% more to build, but gain +30% attack and defense.
01:11:57
9600
  • 0
  • 0
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
LawOfOne
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:09:37
10000
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Fierkun
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:11:56
10000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Baptain
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:10:44
5000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Supremo_Hectorix
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:11:53
10000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Orgnlt
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:11:23
10000
  • 0
  • 0
  • 0
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
rezan
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:11:16
10000
  • 0
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
SudsiestDuke
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:11:24
10000
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Gnoix
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
88000
  • 0
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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