Camelot LSA
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/15/2025 - Last Updated: 03/22/2025 - By land, sea, and air 3v3
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Dato27
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:02:23
60650
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 650 / 39600 ] War Bonds [ 650 / 118800 ]
MrWhatsit2you
Unaffected by snow, but rain affects him the same as snow would for others.
14:18:17
45000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 6050 / 32400 ] Winter Fury [ 6050 / 75600 ]
OmarGuy
Units gain +10% attack.
15:07:51
4300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 58500 / 97200 ]
NegaOmegaMew
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
47000
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
TheMasterpiece
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:19:55
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 36200 / 37800 ] High Society [ 36200 / 75600 ]
Pain_Meep
Units gain +30% attack, but lose -20% defense.
13:21:54
86200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 12850 / 37800 ] Haymaker [ 12850 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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