Men of the West
Day 14 - Turn: 06d 16h 23m - Total: 07d 09h 57m
Game Started: 03/24/2025 - Last Updated: 06/09/2025 - Berlin V1.12P.A
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
XLnapkins
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:15:06
2600
  • 42
    Unit-count sprite
    x 26
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 329600
  • 85000
SUPER
Ardian084
No day-to-day abilities.
10:04:21
42000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Golian
No day-to-day abilities.
14:19:09
13900
  • 43
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 22
    Unit-count sprite
    x 2
  • 256400
  • 47000
Hyper Repair [ 9150 / 32400 ] Hyper Upgrade [ 9150 / 64800 ]
Dendacier
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:05:39
35000
  • 50
    Unit-count sprite
    x 34
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
  • 335000
  • 80000
Double Time [ 17400 / 27000 ] Victory March [ 17400 / 72000 ]
General 303
No day-to-day abilities.
07:09:56
36500
  • 18
    Unit-count sprite
    x 10
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 97900
  • 37000
Hyper Repair [ 24200 / 32400 ] Hyper Upgrade [ 24200 / 64800 ]
Raedel
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16:10:27
15400
  • 40
    Unit-count sprite
    x 24
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 4
  • 246900
  • 66000
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 46800 / 81000 ]
Icekewb
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
09:02:44
3600
  • 42
    Unit-count sprite
    x 19
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
  • 242200
  • 53000
Turbo Charge [ 23750 / 27000 ] Overdrive [ 23750 / 54000 ]
*Certified_Moron*
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:03:03
2000
  • 37
    Unit-count sprite
    x 24
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 204300
  • 64000
SUPER
Saiko31
Units gain +30% attack, but lose -20% defense.
08:00:00
3000
  • 0
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
LorFarquaad
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
17:15:28
9000
  • 47
    Unit-count sprite
    x 24
    Unit-count sprite
    x 4
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 252000
  • 66000
Lightning Drive [ 3000 / 27000 ] Lightning Strike [ 3000 / 81000 ]
Caliyuga
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:17:03
10200
  • 30
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
  • 168900
  • 33000
Double Time [ 27000 / 27000 ] Victory March [ 35950 / 72000 ]
YungGooguy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:11:08
20000
  • 43
    Unit-count sprite
    x 31
    Unit-count sprite
    x 5
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 186700
  • 48000
Double Time [ 9800 / 27000 ] Victory March [ 9800 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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