Day 3 - Turn: 04d 21h 19m - Total: 06d 04h 56m
Game Started: 07/24/2025 - Last Updated: 07/29/2025 - Lacrimosa
Bracket: QC4 D1 [D]
Quack Cup #4 - Division 1 [D]
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Message the tournament organizer for any questions or issues.
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Talose
Units (even air units) gain +10% attack power on plains. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
06:04:55
13000
  • 9
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
  • 14000
  • 10000
    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Havetts93
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
06:02:45
4000
  • 11
    Unit-count sprite
    x 10
    Unit-count sprite
    x 1
  • 17000
  • 14000
    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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