Fallout:NV Diplo, Larp
Day 11 - Turn: 04d 22h 58m - Total: 10d 17h 16m
Game Started: 04/24/2025 - Last Updated: 06/06/2025 - Fallout New Vegas Mojave Desert
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ShiftX
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
25000
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Doktor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:18:51
3000
  • 34
    Unit-count sprite
    x 18
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 91300
  • 7000
Terrain Tactics [ 22800 / 36000 ] Prime Tactics [ 22800 / 63000 ]
MacKaber
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:17:15
5700
  • 24
    Unit-count sprite
    x 11
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 61300
  • 11000
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
yonedaslammer
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
11:04:22
400
  • 18
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 140200
  • 9500
Urban Blight [ 27000 / 27000 ] High Society [ 54000 / 54000 ]
SeaweedCowboy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:11:32
3500
  • 32
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 109200
  • 9500
Double Time [ 27000 / 27000 ] Victory March [ 61500 / 72000 ]
p2024mai
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:18:20
8500
  • 13
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 97200
  • 5000
Lightning Drive [ 22700 / 27000 ] Lightning Strike [ 22700 / 81000 ]
notafishperson_01
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:07:33
4500
  • 17
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 73000
  • 7000
Double Time [ 3850 / 32400 ] Victory March [ 3850 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.