praise uranus
Day 11 - Turn: 06d 11h 18m - Total: 11d 17h 56m
Game Started: 04/26/2025 - Last Updated: 06/11/2025 - Bridge Brigades
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AtlasOfTheAlps
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
11:18:38
3900
  • 19
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 58000
  • 17000
Double Time [ 250 / 27000 ] Victory March [ 250 / 72000 ]
Morale Boost [ 125 / 36000 ] Samurai Spirit [ 125 / 63000 ]
noonoo117
Units cost +20% more to build, but gain +30% attack and defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:02:45
0
  • 17
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 54720
  • 13000
Morale Boost [ 2330 / 36000 ] Samurai Spirit [ 2330 / 63000 ]
Market Crash [ 2440 / 18000 ] War Bonds [ 2440 / 54000 ]
mallard13
Units cost +20% more to build, but gain +30% attack and defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
16:04:14
2300
  • 14
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 58800
  • 13000
Morale Boost [ 250 / 36000 ] Samurai Spirit [ 250 / 63000 ]
Market Crash [ 500 / 18000 ] War Bonds [ 500 / 54000 ]
Inexperienced
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost +20% more to build, but gain +30% attack and defense.
11:17:55
33900
  • 11
    Unit-count sprite
    x 11
  • 8500
  • 11000
Market Crash [ 5220 / 18000 ] War Bonds [ 5220 / 54000 ]
Morale Boost [ 2610 / 36000 ] Samurai Spirit [ 2610 / 63000 ]
GEN. Ravioli
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
10:14:24
24800
  • 12
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
  • 16000
  • 9000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
ErwinJRommel
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +10% attack.
09:15:56
18000
  • 10
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 27000
  • 12000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
lovely_night
Units cost +20% more to build, but gain +30% attack and defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
07:23:21
11500
  • 12
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 43320
  • 12000
Morale Boost [ 480 / 36000 ] Samurai Spirit [ 480 / 63000 ]
Tower Shield [ 240 / 27000 ] Tower of Power [ 240 / 54000 ]
CaptainBaron
Unaffected by snow, but rain affects him the same as snow would for others. Units cost +20% more to build, but gain +30% attack and defense.
15:17:58
31000
  • 11
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 28000
  • 13000
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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