Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/08/2025 - Last Updated: 07/21/2025 - Chromatic Quadrants
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Christiaan1
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16:06:06
15600
  • 28
    Units in vision only
    Unit-count sprite
    x 8
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 192200
  • 33000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 75050 / 81000 ]
LogisticalMenace
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
13:01:05
22300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 8100 / 27000 ] Victory March [ 8100 / 72000 ]
einsama
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:15:32
26400
  • 36
    Units in vision only
    Unit-count sprite
    x 18
    Unit-count sprite
    x 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 168500
  • 39000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 200 / 37800 ] Counter Break [ 200 / 63000 ]
trigue92
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:22:42
25900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Enhanced Vision [ 150 / 37800 ] Counter Break [ 150 / 63000 ]
ChatGPT
Luck on attacks is -14% to +29%. Luck on attacks is -14% to +29%.
00:00:00
28500
  • 13
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 74000
  • 28500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Overclock [ 27000 / 27000 ] System Crash [ 63000 / 63000 ]
DABOOMUSIC
Units gain +30% attack, but lose -20% defense. Units repair +1 additional HP (note: liable for costs).
03:23:11
66000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
LawOfOne
No day-to-day abilities. Units (even air units) gain +10% attack power on plains.
03:22:16
28000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 36950 / 54000 ]
Laylow
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
18:08:52
20100
  • 35
    Units in vision only
    Unit-count sprite
    x 20
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 149900
  • 34500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 27000 / 27000 ] Victory March [ 45625 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.