Day 1 - Turn: 05d 08h 12m - Total: 06d 20h 12m
Game Started: 05/22/2025 - Last Updated: 06/06/2025 - 1 vs. 15: Overwhelming Force
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
xtrwombat
Units (even air units) gain +10% attack power on roads.
08:11:59
2000
  • 5
    Unit-count sprite
    x 5
  • 5000
  • 6000
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
lanthir_lamath
Units gain +30% attack, but lose -20% defense.
08:10:21
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Haraquiri
Units (even air units) gain +10% attack power on plains.
08:12:00
3000
  • 0
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
CaptainBaron
Units (even air units) gain +10% attack power on roads.
08:11:38
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
XLnapkins
No day-to-day abilities.
08:08:55
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
小菜吃坚果
No day-to-day abilities.
08:08:38
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Paragon1
Units (even air units) gain +10% attack power on roads.
08:03:47
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
moonbug7
Luck on attacks is -14% to +29%.
08:11:49
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
midbomber
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:02:02
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Orgnlt
Units gain +30% attack, but lose -20% defense.
08:01:30
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
TheMajor
Units (even air units) gain +10% attack power on roads.
08:05:20
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
SilverWolf03
Luck on attacks is -9% to +24%.
08:10:07
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Flameche93
Units (even air units) gain +10% attack power on roads.
08:03:31
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
You like jazz?
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:04:03
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Lord Dee
Luck on attacks is -9% to +24%.
08:04:20
2000
  • 1
    Unit-count sprite
    x 1
  • 1000
  • 2000
Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Nail
Units (even air units) gain +10% attack power on roads.
06:20:11
3000
  • 0
  • 0
  • 2000
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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