1 v 15
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/22/2025 - Last Updated: 10/09/2025 - 1 v 15
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Linten Linten
No day-to-day abilities.
22:14:45
3600
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 14
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 75300
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
NightLizor NightLizor
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:11:52
15000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Orgnlt Orgnlt
Units gain +30% attack, but lose -20% defense.
21:15:07
7000
Knuckleduster [ 26500 / 27000 ] Haymaker [ 26500 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 11
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
  • 99000
  • 6000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Togoro123 Togoro123
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14:00:49
12000
Max Force [ 32400 / 32400 ] Max Blast [ 45950 / 64800 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 12
    Units in vision only
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
  • 33000
  • 7000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
GEN. Ravioli GEN. Ravioli
No day-to-day abilities.
10:20:09
2000
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 33
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 18
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
  • 100600
  • 12000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
GodotMontoya2 GodotMontoya2
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:00:04
10000
Turbo Charge [ 5200 / 27000 ] Overdrive [ 5200 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Thunderbolt1974 Thunderbolt1974
No day-to-day abilities.
21:03:24
10500
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 18
    Units in vision only
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
  • 49700
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
melly melly
No day-to-day abilities.
19:21:21
20100
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
  • 48
    Units in vision only
    Unit-count sprite
    x 44
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 80200
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Finleycream Finleycream
No day-to-day abilities.
03:15:39
6400
Hyper Repair [ 18900 / 32400 ] Hyper Upgrade [ 18900 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 32
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 27
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 70000
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Onyx_Dusk Onyx_Dusk
Units gain +30% attack, but lose -20% defense.
23:08:05
0
POWER
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 18
    Units in vision only
    Unit-count sprite
    x 9
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 93000
  • 8000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Betawise Betawise
Units (even air units) gain +10% attack power on roads.
11:07:12
9000
Forced March [ 4850 / 27000 ] Trail of Woe [ 4850 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Az1mute Az1mute
No day-to-day abilities.
22:11:02
76000
Hyper Repair [ 10000 / 32400 ] Hyper Upgrade [ 10000 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 4
    Units in vision only
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 15000
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
unterpro unterpro
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:12:04
5000
Terrain Tactics [ 14000 / 36000 ] Prime Tactics [ 14000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
liopold551 liopold551
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:00:00
13000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
JuicyMeatball JuicyMeatball
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:22:45
5100
Max Force [ 4600 / 32400 ] Max Blast [ 4600 / 64800 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
  • 7
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
  • 42500
  • 5000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
wolfsha1 wolfsha1
Units gain +30% attack, but lose -20% defense.
00:00:00
68100
Knuckleduster [ 48600 / 54000 ] Haymaker [ 48600 / 108000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
  • 58
    Units in vision only
    Unit-count sprite
    x 33
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 256200
  • 70000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.