.8P FFA
Day 7 - Turn: 06d 19h 44m - Total: 50d 15h 36m
Game Started: 05/21/2025 - Last Updated: 06/10/2025 - Bacterial Diamond
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MacKaber
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
50:15:35
30600
  • 29
    Unit-count sprite
    x 26
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 31320
  • 18000
Barter [ 1230 / 27000 ] Merchant Union [ 1230 / 45000 ]
Terrain Tactics [ 615 / 36000 ] Prime Tactics [ 615 / 63000 ]
ssorgatem
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
48:19:36
11600
  • 28
    Unit-count sprite
    x 1
    Unit-count sprite
    x 25
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 33500
  • 19000
Double Time [ 2300 / 27000 ] Victory March [ 2300 / 72000 ]
Barter [ 1150 / 27000 ] Merchant Union [ 1150 / 45000 ]
Briarios
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
47:20:23
9600
  • 29
    Unit-count sprite
    x 26
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 35500
  • 18000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Josef5050
Units repair +1 additional HP (note: liable for costs). Units cost +20% more to build, but gain +30% attack and defense.
45:06:38
9200
  • 29
    Unit-count sprite
    x 26
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 35500
  • 18000
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Cadeor
Units gain +10% attack and +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
43:23:51
15800
  • 37
    Unit-count sprite
    x 34
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 42900
  • 23000
None [ 980 / 90000 ] Ex Machina [ 980 / 90000 ]
Gold Rush [ 490 / 18000 ] Power of Money [ 490 / 54000 ]
Lichinator
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
47:18:30
6600
  • 32
    Unit-count sprite
    x 27
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 43900
  • 22000
Double Time [ 1600 / 27000 ] Victory March [ 1600 / 72000 ]
Morale Boost [ 800 / 36000 ] Samurai Spirit [ 800 / 63000 ]
BoldGiraffe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
46:21:14
12400
  • 37
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 34
    Unit-count sprite
    x 1
  • 43100
  • 24000
Double Time [ 535 / 27000 ] Victory March [ 535 / 72000 ]
Gold Rush [ 267.5 / 18000 ] Power of Money [ 267.5 / 54000 ]
Ape_shall_not_ape_…
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
47:13:18
1500
  • 36
    Unit-count sprite
    x 5
    Unit-count sprite
    x 29
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 50500
  • 22000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.