Casual ffa
Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 05/23/2025 - Last Updated: 06/10/2025 - 9P Asking
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
The_Joggler
Units (even air units) gain +10% attack power on plains.
15:02:39
0
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Beat Down [ 15450 / 37800 ] Block Rock [ 15450 / 75600 ]
EroSennin
No day-to-day abilities.
10:17:36
3000
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Sideslip [ 18000 / 18000 ] Sidewinder [ 38950 / 45000 ]
Lichinator
Units (even air units) gain +10% attack power on roads.
13:17:09
38500
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SUPER
Jon-Do
Luck on attacks is -9% to +24%.
10:20:52
1000
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 41400 / 54000 ]
Mex64
Units gain +30% attack, but lose -20% defense.
05:21:02
41600
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Knuckleduster [ 32400 / 32400 ] Haymaker [ 51500 / 64800 ]
Hardolfo
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:09:22
78400
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 39250 / 45000 ]
Maxtes_Killia
Luck on attacks is -9% to +24%.
13:03:28
81300
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Brute Force [ 32400 / 32400 ] Barbaric Blow [ 33400 / 64800 ]
DerangedDomino
Luck on attacks is -9% to +24%.
11:00:37
9000
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 50700 / 54000 ]
Practical
Units (even air units) gain +10% attack power on plains.
00:00:00
53200
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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