petri
Day 7 - Turn: 04d 18h 06m - Total: 29d 14h 49m
Game Started: 05/27/2025 - Last Updated: 06/07/2025 - Bacterial Diamond
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
tayzzer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
34:01:40
7000
  • 38
    Unit-count sprite
    x 34
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 48800
  • 23000
Snipe Attack [ 4740 / 27000 ] Super Snipe [ 4740 / 54000 ]
Onyx_Dusk
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
34:12:20
2000
  • 45
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 40
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 61200
  • 28000
Copter Command [ 740 / 18000 ] Airborne Assault [ 740 / 54000 ]
PrismaticStorm
Units cost +20% more to build, but gain +30% attack and defense.
34:13:55
4600
  • 45
    Unit-count sprite
    x 42
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 61800
  • 29000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
AerialVanGo
Units cost +20% more to build, but gain +30% attack and defense.
32:21:23
2600
  • 45
    Unit-count sprite
    x 42
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 61800
  • 28000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
The_Joggler
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
34:02:38
11000
  • 57
    Unit-count sprite
    x 54
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 63500
  • 35000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
ElJuan
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
29:14:48
31000
  • 33
    Unit-count sprite
    x 30
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 39500
  • 21000
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Fruitigal
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:05:51
9800
  • 34
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 31
    Unit-count sprite
    x 1
  • 30640
  • 21000
Gold Rush [ 6460 / 18000 ] Power of Money [ 6460 / 54000 ]
Old Spice
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
30:01:02
10000
  • 37
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 34
    Unit-count sprite
    x 1
  • 43500
  • 23000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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