petri
Day 8 - Turn: 06d 19h 14m - Total: 33d 08h 04m
Game Started: 05/27/2025 - Last Updated: 06/10/2025 - Bacterial Diamond
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
tayzzer
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
38:01:35
3800
  • 56
    Unit-count sprite
    x 51
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 74500
  • 35000
Snipe Attack [ 5480 / 27000 ] Super Snipe [ 5480 / 54000 ]
Onyx_Dusk
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
38:10:12
800
  • 66
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 60
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 87800
  • 40000
Copter Command [ 7530 / 18000 ] Airborne Assault [ 7530 / 54000 ]
PrismaticStorm
Units cost +20% more to build, but gain +30% attack and defense.
38:13:38
2400
  • 71
    Unit-count sprite
    x 68
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 93000
  • 44000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
AerialVanGo
Units cost +20% more to build, but gain +30% attack and defense.
36:18:19
600
  • 55
    Unit-count sprite
    x 49
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 91800
  • 44000
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
The_Joggler
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
37:22:51
13000
  • 90
    Unit-count sprite
    x 87
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 96100
  • 55000
Snipe Attack [ 480 / 27000 ] Super Snipe [ 480 / 54000 ]
ElJuan
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
33:08:03
42800
  • 50
    Unit-count sprite
    x 47
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 55200
  • 31000
Copter Command [ 3900 / 18000 ] Airborne Assault [ 3900 / 54000 ]
Fruitigal
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
32:23:34
17680
  • 44
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 41
    Unit-count sprite
    x 1
  • 38240
  • 29000
Gold Rush [ 13330 / 18000 ] Power of Money [ 13330 / 54000 ]
Old Spice
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
33:23:27
12000
  • 58
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 55
    Unit-count sprite
    x 1
  • 64500
  • 36000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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