FFA
Day 8 - Turn: 05d 21h 12m - Total: 10d 21h 43m
Game Started: 06/02/2025 - Last Updated: 06/20/2025 - 8 Player FFA - Pentagonal Chaos
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Hardie
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:21:42
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    Units in vision only
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Double Time [ 5950 / 27000 ] Victory March [ 5950 / 72000 ]
Lichinator
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:14:01
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    Units in vision only
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Double Time [ 14300 / 27000 ] Victory March [ 14300 / 72000 ]
Antartic
Units (even air units) gain +10% attack power on plains.
11:05:23
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    Units in vision only
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Beat Down [ 10300 / 27000 ] Block Rock [ 10300 / 54000 ]
ssorgatem
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:00:21
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    Units in vision only
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Double Time [ 15400 / 27000 ] Victory March [ 15400 / 72000 ]
midbomber
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:16:02
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    Units in vision only
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Double Time [ 4450 / 27000 ] Victory March [ 4450 / 72000 ]
HouseLizard
Units (even air units) gain +10% attack power on roads.
11:09:47
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    Units in vision only
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Forced March [ 27000 / 27000 ] Trail of Woe [ 38650 / 45000 ]
Deedlith
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:06:58
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    Units in vision only
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 37300 / 45000 ]
neibanlucky
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:23:34
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    Units in vision only
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Double Time [ 6250 / 27000 ] Victory March [ 6250 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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