.2v2v1 SciFi
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/05/2025 - Last Updated: 08/30/2025 - Interplanetary Invasion
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Silvaira Silvaira
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:00:12
42500
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
OliverCromwell OliverCromwell
Units gain +10% attack and +10% defense. No day-to-day abilities.
02:04:59
14800
None [ 60975 / 108000 ] Ex Machina [ 60975 / 108000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Cadeor Cadeor
No day-to-day abilities. Units gain +10% attack and +10% defense.
03:07:06
1900
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
  • 44
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  • 434900
  • 82000
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Player team
BoldGiraffe BoldGiraffe
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
01:05:36
259600
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 27450 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
LaskaLarnar LaskaLarnar
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
00:00:00
95400
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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  • 531600
  • 92000
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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