air,sea&land
Day 7 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/09/2011 - Last Updated: 05/02/2011 - By land, sea, and air 3v3
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Damage Calculator (Hotkey: C)
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Meteor
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omnomnom
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10000
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Player team
Urban Blight [ 950 / 27000 ] High Society [ 950 / 81000 ]
Tsunami [ 380 / 27000 ] Typhoon [ 380 / 81000 ]
serativale
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
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Player team
Market Crash [ 1225 / 27000 ] War Bonds [ 1225 / 81000 ]
Tsunami [ 422.5 / 27000 ] Typhoon [ 422.5 / 81000 ]
YellowS
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
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Player team
Max Force [ 2400 / 27000 ] Max Blast [ 2400 / 81000 ]
Market Crash [ 1200 / 27000 ] War Bonds [ 1200 / 81000 ]
raubvogel
Units gain +30% attack, but lose -20% defense. No day-to-day abilities.
3000
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Player team
Knuckleduster [ 2125 / 27000 ] Haymaker [ 2125 / 81000 ]
Hyper Repair [ 950 / 27000 ] Hyper Upgrade [ 950 / 81000 ]
Aslako
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
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Player team
Tower Shield [ 4670 / 27000 ] Tower of Power [ 4670 / 81000 ]
Turbo Charge [ 1930 / 27000 ] Overdrive [ 1930 / 81000 ]
Devil Storm
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
13000
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Player team
Lightning Drive [ 2475 / 27000 ] Lightning Strike [ 2475 / 81000 ]
Hyper Repair [ 877.5 / 27000 ] Hyper Upgrade [ 877.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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