:+73#:(73$$
Day 16 - Turn: 01d 22h 14m - Total: 10d 00h 29m
Game Started: 06/06/2025 - Last Updated: 08/09/2025 - The Many-Worlds Interpretation
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Connecting...
Gnoix
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
05:08:39
155000
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Siege Tortoise
Units cost is reduced to 90% (10% cheaper). Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
06:04:53
203910
  • 0
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  • 0
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Barter [ 12800 / 27000 ] Merchant Union [ 12800 / 45000 ]
Turbo Charge [ 6400 / 27000 ] Overdrive [ 6400 / 54000 ]
rundumnurd
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:13:00
135400
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
4ldwin
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:13:18
3900
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  • 536950
  • 108000
    0/?
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POWER
Double Time [ 37800 / 37800 ] Victory March [ 87997.5 / 100800 ]
Eligitine
Luck on attacks is -14% to +29%. Luck on attacks is -9% to +24%.
08:12:33
63000
  • 0
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Overclock [ 27000 / 27000 ] System Crash [ 63000 / 63000 ]
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 43682.5 / 54000 ]
.,mnbvcxz
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
02:15:31
167850
  • 0
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Barter [ 1480 / 27000 ] Merchant Union [ 1480 / 45000 ]
Copter Command [ 740 / 18000 ] Airborne Assault [ 740 / 54000 ]
Mackoya
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
06:23:52
3400
  • 23
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  • 344100
  • 57000
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Lucky Star [ 37800 / 37800 ] Lady Luck [ 74200 / 75600 ]
Lucky Lass [ 37800 / 37800 ] Covering Fire [ 75600 / 75600 ]
einsama
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:13:52
11853529
  • 29
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  • 328280
  • 66000
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Gold Rush [ 36000 / 36000 ] Power of Money [ 60775 / 108000 ]
Gold Rush [ 27795 / 36000 ] Power of Money [ 27795 / 108000 ]
Solquid
Units gain +10% attack. No day-to-day abilities.
04:13:16
75000
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Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 50465 / 54000 ]
PrismaticStorm
Luck on attacks is +0 to +19%. Units cost +20% more to build, but gain +30% attack and defense.
08:15:20
106600
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
METAL DANNY 420
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
10:00:28
127720
  • 96
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  • 908000
  • 99000
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Copter Command [ 32400 / 32400 ] Airborne Assault [ 65365 / 97200 ]
Barter [ 11900 / 54000 ] Merchant Union [ 11900 / 90000 ]
jdn-dsnt-exist
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:10:05
327178
  • 0
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Tower Shield [ 32400 / 32400 ] Tower of Power [ 64800 / 64800 ]
Gold Rush [ 39500 / 39600 ] Power of Money [ 39500 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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